Intuit Game Based Financial Learning Challenge

Impact League

AGES 13-24

SDG 4 is all about making sure everyone gets a good education and has the chance to keep learning throughout their lives.

Challenge Overview

The Challenge

One important part of this goal is helping today’s generation of students learn essential life skills, like how to manage money.

To help with this, Intuit launched Intuit Prosperity Quest. This game makes learning about money engaging and fun. Before diving into this challenge, we encourage you to play Intuit Prosperity Quest to get a feel for how gamified learning can teach financial skills in an engaging way.

Intuit Prosperity Quest is an interactive game in which students navigate and make choices to earn income, pay bills, take out and repay loans, and manage savings and investments. Students can choose from different scenarios, each of which presents a different financial goal: building savings, growing net worth, and increasing credit score. In all scenarios, students will encounter financial literacy concepts of credit, budgeting, banking, investing, savings, and taxes.

Explore Intuit Prosperity Quest to inspire your own game design and see how you can create a unique financial literacy experience!

Your Mission

Now, it’s your turn to take on a challenge! We need innovative and creative solutions from students, like you, to make financial education exciting and easy to understand.

Imagine a world where everyone feels confident about their money because they know how to manage it well. Your challenge is to design a game that makes this vision a reality. How can you use gamified elements to teach important financial skills in a way that’s fun and easy to learn?

Think about some of the problems young people face with money:

  • Lack of Financial Education: Many of your peers don’t learn about money management in school. How can your game fill this gap and make learning about money fun and engaging?
  • Accessibility and Inclusivity: Financial education resources are not always available to everyone. How can your game reach and include all kinds of young people, no matter their background?’
  • Real-World Application: Sometimes, financial concepts seem confusing or irrelevant. How can your game show how budgeting, saving, and investing are important in real life?
Lynn Letukas / Head of Partnerships and Programs, Intuit for Education
Intuit logo

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