Congratulations to Winners and Finalists in the 2022 Challenge Season!
Here are the top competitors in the 2022-23 academic year NFTE World Series of Innovation.
Mastercard Financial Education Challenge - 2022
The Challenge: Design a solution to promote, educate, or increase access to financial literacy in your community.
Winners
- First Place: Project Radha , advances SDG 4 by developing financial literacy workshops and resources for underprivileged teens in India. Developed by 16-year-old Vikashini Sundar, 16-year-old Shivani VN Dogiparthi, and 16-year-old Tanish Hinduja from Inventure Academy in India. See their video here.
- Second Place: $amigo, advances SDG 4 by designing an interactive video game that helps young adults gain financial awareness by simulating real-world financial situations. Developed by 14-year-old Poojha Suresh Kumar and 14-year-old Aanjuli Das from Irvington High School in California. See their video here.
- Third Place: PocketPal, advances SDG 4 by creating an online platform with plug-and-play lessons for educators that teach young people financial basics. Developed by 16-year-old Anish Madireddy, 17-year-old Justin Wang, 17-year-old Shaomin Kee, and 16-year-old Hanming Sun from Lambert High School in Georgia. See their video here.
Finalists
- Bread & Dough, advances SDG 4 by launching a nonprofit that offers video game financial competitions for scholarship prizes. Developed by a 17-year-old Ashley Liang, 17-year-old Carmen Ng, and 17-year-old Martin Chi Luu from Abraham Lincoln High School in California.
- CredX, advances SDG 4 by creating a gamified financial literacy platform that offers engaging and informative financial education on topics. Developed by 15-year-old Abhinav Gorrepati from Silver Creek High School in California. See their video here.
- Dependable DeFi, advances SDG 4 by developing a series of curricula which provides education on crypto wallets. Developed by 19-year-old Robin Ye and 19-year-old Bryan Ng Wee Lok from Singapore. See their video here.
- Dhoondo, advances SDG 4 by connecting a community of social workers that uses existing governmental infrastructures to bolster financial literacy in under resourced communities. Developed by 16-year-old Parth Bansal from The Shri Ram School in India. See their video here.
- EduMaster, advances SDG 4 by designing financial literacy learning packages for underprivileged women. Developed by 14-year-old Aditi Madhukar Dhakappa The International School Bangalore in India. See their video here.
- FEST+, advances SDG 4 by launching an education service camp that promotes the ideas of financial education to teenagers. Developed by 15-year-old Angel Chew, 15-year-old Nina Chang, and 15-year-old Winnie Lo from Kang Chiao International School in Taiwan. See their video here.
- Mi Rico Tio, advances SDG 4 by developing a mobile app to provide Spanish-language financial assistance to Hispanic immigrant families. Developed by 14-year-old Paul Fuller from Coral Gables Senior High School in Florida. See their video here.
More Challenges
Impact League (ages 13-24)
6 Clean water and sanitationAramco Clean Water Challenge
9 Industry, innovation and infrastructureCBT Technology Solar Innovation Challenge
CBT Technology Institute
sdg 9
Enhance learning environments and reduce costs for public community facilities.
8 Decent work and economic growthCiti Foundation Youth Economic Advancement Challenge
Citi Foundation
sdg 8
Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all.
4 Quality educationComerica Quality Education Challenge
Comerica Bank
sdg 4
Increase the number of youths with technical and vocational skills
16 Peace, justice and strong institutionsEY Responsible AI Challenge
EY
sdg 16
Utilize artificial intelligence (AI) and entrepreneurship to create inclusive communities.
4 Quality educationIntuit Game Based Financial Learning Challenge
3 Good health and wellbeingMetLife Foundation Good Health and Well-Being Challenge
MetLife Foundation
sdg 3
Promote high quality access to physical and/or mental wellbeing in your community
13 Climate actionZuora Climate Action Challenge
Imagination League (ages 5 - 12)
6 Clean water and sanitationAramco Clean Water Challenge
Aramco
sdg 6
Imagine a tool or machine that can turn dirty water in your community into clean, usable water!
8 Decent work and economic growthCiti Foundation Youth Economic Development Challenge
Citi Foundation
sdg 8
Help everyone have a good job and make sure that everyone, including people who might have trouble finding work, can earn money and have a happy, safe place to work.
3 Good health and wellbeingMetLife Foundation Good Health and Well-Being Challenge
MetLife Foundation
sdg 3
Promote high quality access to physical and/or mental wellbeing in your community.